ray of negative energy

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Ray of Negative Energy

School: Necromancy; Level: sorcerer/wizard 2
Casting Time: 1 standard action
Components: V, S
Range: Close (25 ft. + 5 ft./2 levels)
Effect: ray
Duration: Instantaneous
Saving Throw: none; Spell Resistance: yes
Rarity: Common

You point your finger and fire a black ray of negative energy that damages any living creature it strikes. You make a ranged touch attack to hit. If you hit, the ray does 2d6 points of negative energy damage plus 1d6 points per 2 caster levels (max 8d6).

An undead creature struck by a ray of negative energy instead gains 3d6 temporary hit points for 1 hour. Constructs and other nonliving items are unaffected by the ray.

ray of negative energy

The Watcher of the Mists Haladir